But every time I look out of my window in February, it’s all dull grey skies, bland white snow and pitch black nights because it’s already dark. I welcome any thoughts on the topic as long as they are constructive. ZigZag Resource Pack Jamie Mckiernan gives Minecraft a cute-tacular new look Black. Me and my colleague discussed if it would be feasible to "generate" a new resource pack from multiple resource packs and then send it to a player, but it would be much easier if there were some other way to do this. ![]() I was wondering if anyone had any idea if it is even possible to set prioritized resource packs that were downloaded from the server? Don't unzip the file, but copy it zipped. ![]() However, if a plugin sets the player's resource pack using setResourcePack(url) then it simply overrights the previously downloaded resource pack from the server without using priorities. Here's how to install one in your game: Download the desired resource pack, which you should get in the form of a. Normally it would use the hotbar from FireWolf and the other textures from Faithful. Faithful does not have textures for the hotbar, however FireWolf does. ![]() So first Faithful would be loaded, but for any textures that it doesn't have the client would try to load them from the next resource pack. To prioritize them players would move them on their list of active resource packs. So as many of you are aware, since 1.7.2, players have been able to select multiple resource packs and set a priority for each of them.
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